Browsing All Posts filed under »Old-school«

Sorcery! Ending Thoughts

October 13, 2014


I didn’t finish Sorcery!: The Crown of Kings. It began with little cheats: After dying, I wouldn’t erase the items I’d acquired and I’d quickly “play” up until the point where I was last, flipping through the book to make sure I chose the correct paths to keep my items. That’s not even a cheat, […]

A Few Cool Things in Sorcery!

October 10, 2014


I want to continue to talk about playing through Sorcery! book 4 today. Particularly I want to point out some of the slick stuff it does. Page Rolls Since this is a classical fantasy rpg descendant, the game makes you roll dice (2d6) to do stuff, like killing or sneaking. But since it’s a book, […]

Encounter with a Gamebook

October 9, 2014


For as long as I can remember I’ve loved books, and games, and things that are contained within themselves that, when opened, are much larger on the inside than the outside. Small wonder, then, that I love roleplaying games, those instructions for playing in another world. Nor should it be a shock that I am […]

[AD&D and me] The Cleric

October 26, 2011


This is part of an ongoing series. Previous posts can be found here: 1, 2, 3, 4, 5. Today’s post covers page 20 of the 1987 AD&D Player’s Handbook. Finally! Today we’re getting into what for many people is the core of D&D: the classes. Originally I was going to do a post per class […]

[AD&D and me] : Intermission

October 19, 2011


I’ve got an AD&D and me post in the works, but it’s just not together today, folks. If you haven’t read the archive, go ahead: Intro Gandalminster? What’s this game about? Strength through Charisma! On the Origin of Races Or tool around a little bit and see what else I’ve written, hmm? See you next […]

[AD&D and me] On the Origin of Races

September 28, 2011


(previous posts in this series: one, two, three, four) Today we cover pages 15-18 of the 1978 AD&D Player’s Handbook. After the ability tables, the book gets deeper into what characters are about, starting with Character Races. I really wish Gygax had picked a term like “species” or something, but he didn’t, and it’s stuck […]

[AD&D and me] Strength through Charisma!

September 21, 2011


(previous posts in this series: one, two, three) Today we cover pages 9-13 of the 1978 AD&D Player’s Handbook: Strength through Charisma! We’re fully into “Creating the Player Character” now, and after a brief detour into An Explanation of the Usages of the Term ‘Level’ (Summary: there’s character level and spell level and monster level […]