Browsing All Posts filed under »Old-school«

Sorcery! Ending Thoughts

October 13, 2014


I didn’t finish Sorcery!: The Crown of Kings. It began with little cheats: After dying, I wouldn’t erase the items I’d acquired and I’d quickly “play” up until the point where I was last, flipping through the book to make sure I chose the correct paths to keep my items. That’s not even a cheat, […]

A Few Cool Things in Sorcery!

October 10, 2014


I want to continue to talk about playing through Sorcery! book 4 today. Particularly I want to point out some of the slick stuff it does. Page Rolls Since this is a classical fantasy rpg descendant, the game makes you roll dice (2d6) to do stuff, like killing or sneaking. But since it’s a book, […]

Encounter with a Gamebook

October 9, 2014


For as long as I can remember I’ve loved books, and games, and things that are contained within themselves that, when opened, are much larger on the inside than the outside. Small wonder, then, that I love roleplaying games, those instructions for playing in another world. Nor should it be a shock that I am […]

[AD&D and me] The Cleric

October 26, 2011


This is part of an ongoing series. Previous posts can be found here: 1, 2, 3, 4, 5. Today’s post covers page 20 of the 1987 AD&D Player’s Handbook. Finally! Today we’re getting into what for many people is the core of D&D: the classes. Originally I was going to do a post per class […]

[AD&D and me] : Intermission

October 19, 2011


I’ve got an AD&D and me post in the works, but it’s just not together today, folks. If you haven’t read the archive, go ahead: Intro Gandalminster? What’s this game about? Strength through Charisma! On the Origin of Races Or tool around a little bit and see what else I’ve written, hmm? See you next […]

[AD&D and me] On the Origin of Races

September 28, 2011


(previous posts in this series: one, two, three, four) Today we cover pages 15-18 of the 1978 AD&D Player’s Handbook. After the ability tables, the book gets deeper into what characters are about, starting with Character Races. I really wish Gygax had picked a term like “species” or something, but he didn’t, and it’s stuck […]

[AD&D and me] Strength through Charisma!

September 21, 2011


(previous posts in this series: one, two, three) Today we cover pages 9-13 of the 1978 AD&D Player’s Handbook: Strength through Charisma! We’re fully into “Creating the Player Character” now, and after a brief detour into An Explanation of the Usages of the Term ‘Level’ (Summary: there’s character level and spell level and monster level […]

[AD&D and me] What’s this game about?

September 14, 2011


Previous posts in this series: 1. Intro 2. Gandalminster? This series updates once a week, with new posts on Wednesday evenings. Today we cover pages 7 & 8 of the 1978 AD&D Player’s Handbook. That’s right. Two pages. Well, then! We’ve gotten through the foreward and the preface, which means of course that we have […]

[AD&D and me] PHB: Gandalminster?

September 7, 2011


If you don’t know what this series of posts is all about, start here! (this is post one, and covers through the preface). Well, then. I’m going to do these posts page-by-page. I won’t necessarily talk about every page of every book, but I want to begin at the beginning and move from there, mostly […]

[AD&D and me] pt. 1

September 4, 2011


I’ve been interested in the cultural roots of the role-playing game for some time now, reading blog posts and the like, but only recently have I gone out and acquired some primary sources. The sources being, of course, 1st-edition Advanced Dungeons & Dragons books, the ones with the original fuck-yeah covers full of demons with […]